Unity · C# · Gameplay

I build games and gameplay systems in Unity.

I am a Unity developer with 10 years of experience working on mobile games, prototypes and interactive applications. I focus on gameplay, reusable systems and practical solutions for small teams.

Christian Aldaco

10 yearsUnity development

Mobile firstAndroid and iOS

GameplaySystems and mechanics

Small teamsDevelopment and leadership

Selected work

Games I helped build

Commercial releases, prototypes and client projects developed with Unity.

Planet Digger gameplay on a colorful planet
FiveBitsArcade idle

Planet Digger

I built the world generation, digging and loot systems, along with a reusable mission system used in later projects.

Farmer Boy gameplay showing crops and farm machinery
FiveBitsHybrid casual

Farmer Boy

I created the farming system with ScriptableObjects so crops and game content could be configured quickly.

Nursery Clinic gameplay inside a shop
FiveBitsHybrid casual

Nursery Clinic

I updated legacy code, changed the core loop and built a product delivery system for automatically stocked shelves.

Money Machine merge and upgrade gameplay
FiveBits100K+ downloads

Money Machine

A merge and upgrade prototype released with a publisher. The game reached more than 100,000 downloads.

YAX turn-based multiplayer board game
IndependentMultiplayer

YAX

I developed the full game and its PHP backend, using Photon for multiplayer and integrating ads and in-app purchases.

Vinkel real estate visualization application
AxonSolutionsInteractive apps

Vinkel Apps

Real estate sales tools with galleries, maps, quotes, 360-degree panoramas and VR support for Google VR and Oculus Go.

More projects

Traffic Block puzzle gameplay

Puzzle prototype

Traffic Block

Built with a level designer and an artist as a proof of concept.

Google Play
Drink Shop Tycoon gameplay inside a coffee shop

Hybrid casual

Drink Shop Tycoon

Created a customer request system driven by a reusable product pool.

Google Play
Odyssey Quest spaceship gameplay

Global Game Jam 2019

Odyssey Quest

A 2D arcade game about gathering resources while defending a spaceship.

Game Jam page

About

What I work on

I have spent most of my career in small teams, taking projects from prototypes to published releases. My main focus is gameplay, but I am comfortable working across the full Unity project when needed.

Gameplay

Core loops, progression, missions, economy and player interactions.

Systems

Reusable tools and data-driven features that make iteration faster.

Mobile

Performance, platform constraints and common mobile business models.

Delivery

Prototypes, publisher iterations, store releases and team support.

Contact

Let’s talk about your Unity project.

If you want to discuss a game, prototype or gameplay system, send me an email.

christian.aldaco.dev@gmail.com

Yucatán, Mexico